About Me
Software Engineer with strong foundations in system design and architecture. BSc Computer Science graduate (2025) from Victoria University of Wellington, experienced in developing complex systems through both academic and game development projects.
Tutor for AI, Data Structures & Systems Programming at Victoria University of Wellington (2025).
Technical Skills
Languages
- Java
- C/C++
- JavaScript
- Python (Prior Experience)
- GDScript ("Python-like" language)
Tools & Technologies
- Maven
- JUnit, JaCoCo
- Git, CI/CD
- SQL (PostgreSQL, Supabase, JDBC)
- Unreal Engine 5, Godot
- Figma, UML
Featured Projects
Coffee Finder
Location-based web application featuring interactive maps, geolocation services, and custom SQL functions for distance calculations
Larry Croft's Adventures
Object-oriented game development with focus on software engineering principles
ChopChopServe
Competitive multiplayer cooking game featuring real-time network synchronization
1 Fuji 2 Hawk 3 Nasubi
Top-down competitive collector with AI-controlled entities (48hr Game Jam)
Contact
- negishinaga@gmail.com
- Wellington, New Zealand