Nagare Nagishi

Software Engineer

About Me

Currently completing BSc in Computer Science at Victoria University of Wellington. Experienced in developing complex systems through both academic projects and game development.

Technical Skills

Languages

  • Java
  • C/C++
  • JavaScript (Learning)
  • Python (Prior Experience)

Tools & Technologies

  • Git & Version Control
  • SQL (PostgreSQL, Supabase)
  • Figma
  • UML
  • Unreal Engine 5
  • Godot

Featured Projects

Coffee Finder

JavaScript SQL API Integration

Location-based web application featuring interactive maps, geolocation services, and custom SQL functions for distance calculations

Larry Croft's Adventures

Java OOP Software Design

Object-oriented game development with focus on software engineering principles

Goblins' Fury

Godot Architecture

Tower defense with dynamic difficulty system and modular architecture

Bar'acuda

Godot Game Jam

Interactive service management simulation (48hr Game Jam)

1 Fuji 2 Hawk 3 Nasubi

Unreal Engine Game Jam

Top-down competitive collector with AI-controlled entities (48hr Game Jam)

7 Korobi 8 Oki

Unreal Engine Game Jam

Platformer with memory-based progression (48hr Game Jam)

Contact